2016-2017 Academic Catalog 
    
    May 02, 2024  
2016-2017 Academic Catalog [ARCHIVED CATALOG]

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ITS 30000 - Simulation and Game Development I


Prerequisite(s): ITS 24500  FOR LEVEL UG WITH MIN. GRADE OF C-

Credit Hours: 3.00. This course covers the concepts, methods, and techniques of simulation and game development programming. This course focuses on the mathematics related to game development, game and simulation programming techniques, algorithm design, data structures, game-specific software development, as well as the technical aspects of game testing. Extensive laboratory exercises are assigned. Typically offered Summer Fall Spring.


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